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PL0X_J33BUS Post subject: Latest ITT and Changelog    PostPosted: Aug 17, 2007  
J33BUS

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Joined: 17 Oct 2006
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Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
Seeing as how this accidently got pruned earlier, I'm going to use this to update as new versions come out.
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Last edited by PL0X_J33BUS on Sep 09, 2007; edited 1 time in total
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PL0X_J33BUS Post subject:    PostPosted: Aug 17, 2007  
J33BUS

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Joined: 17 Oct 2006
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Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
ITT 2.16 is out!
http://epicwar.com/maps/28615/

You can read the loading screen for the generic information, here is a more specific list.
--Thief bush and scout bush trigger reworked so that it is easier to unload items. You still must select the bush for it to auto-unload.
--Elk attack model changed from the crypt fiend to quillboar.
--Chicken flea aura attack changed to locust.
--Chicken flea aura now starts at roughly 16 damage/second as opposed to it's previous. Before, assuming it kept hitting the same target, did roughly 2x more damage/second than a level 1 true form beastmaster. Now it does a bit less than a true form beastmaster *assuming he has no gloves/panic/anabolic potion.*

However it also levels as the beastmaster levels. When the beastmaster hits levels 2,3,5,8,13,21, and 30, it levels up. And it deals 16,17,18,19,20,23,28,32 damage/second respectively. It is not as effective as a true form bm, but the frequent attack while moving makes it still good.
--Fixed a bug that allowed a building to create the items even if it wasn't fully constructed.
--Increased Beastmaster's cooldown on tame to prevent glitch abusing.
--Before, in 2.15, the chicken had two attacks. The first was the 5 dmg every 30 seconds that you can see. It can't attack trees. The second attack which is enable with an axe deals the same amount of damage but only targets doodads and trees. It attacks every 5 seconds. The chicken can attack trees just like any other class, just not AS fast. Plus his attack aura still goes off while attacking trees.
--Increased Fire cooldown to what it was like in 2.10 to prevent fire quick fire heating bug.
--Meteor damage *from magic* lowered by 20 damage/second.
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PL0X_J33BUS Post subject:    PostPosted: Aug 19, 2007  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
During the week of August 19-August 26 I will be spending 4 days outside of My city with no access to computers, and spend the last half of the week doing final preps for college. Once I get back and have time, I will spend the bulk of my time devoted to fixing the chicken, double checking the bug with escape artist+meat, and tinkering around with magic.

So please, hold tight, and if you really dislike the new stuff, just go back to 2.10, as it is the most stable version to date.
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PL0X_J33BUS Post subject:    PostPosted: Sep 09, 2007  
J33BUS

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Joined: 17 Oct 2006
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Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
I've been tirelessly trying to fix all the bugs before the next version is released, and I believe I have the bulk of them. Balance changes are still arguable, but the next version is out:

2.20:
Downloadable at: http://epicwar.com/maps/30865/

Changelog:
-Redid the nether hawk telegathering scheme
-Fixed the bug with escape artist that caused jump to no longer allow him to pick up meat
-Fixed a trigger that allows for workshop, mixing pot, omnitower, hatchery, and teleport beacon cancelation to create the kit. The building must still be finished for it to be able to create items.
-Fixed a bug with the "-all CLASS" mode in which when you picked a hero and then the mode was entered, your hero would be removed but you would not get a hero at the game's start.
-increased cost of magic to roughly the same as sticks and stones
-Removed boat collision so it can't get stuck on fish, trolls, and ships, so they cannot be blockaded and stuck on their route.
-Removed the "to baby spells" prompt that happened for Beastmaster
-Changed terrain so that an island on the east can no longer be sold to without going. *You most likely know the one I'm talking about*
-Set most spears to the same cooldown other than dark spear.
-Fixed a bug with stupify aura no correctly channeling
-Beastmaster true form fixed so that it always gets nether hawk
-Changed the way chicken works:
    Speed reduced by 50 movespeed
    Inventory changed back to 4 slots
    Reduced time of fowl play from 4 seconds to 2.25 seconds

Flea Aura changes:
    Dmg increased
    Cooldown increased *has roughly the same damage/second when fighting a single target, lesser if fighting multipile targers*
    Area lowered by 50 range
    It lasts for 1 second, and lowers as it levels, meaning He attacks every second, but can only hit you once every 2 seconds. *which is slower than a beastmaster true form*

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PL0X_J33BUS Post subject:    PostPosted: Nov 01, 2007  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
Due to a few hacked versions, I'm skipping .21-.29, and without further delay, 2.30 is out:

EpicWar Download Link: http://www.epicwar.com/maps/34495/

Changelog:
-Updated Quest log, you should also be able to check here instead of the load screen for an update
-Also changed the load screen, since this one looks more...artistic, it is most likely here to stay for a while.
-Added an ability to the radar tele-gatherer, and omnigatherer to ping for magic.
-Fixed iron and steel spear so that it is possible to recover when thrown.
-Increased mammoth's drop rate for medallion by roughly 5%, rest remain as is.
-Mana potions and Health potions how heal as they are supposed to, even though levels 3 & 4 did not in previous versions.
-Geography change in the west shop that prevents selling/buying without a teleportation beacon.
-Moved some panthers to balance their locations a bit.
-Diseased meat is now stackable
-Added a system that should give a heads up if the copy of the map is hacked. While it's not perfect, it should only give a warning if the map you are playing has been modified.
-Added a pause feature for player 1 to hit the escape key during noob time to pause the game for an additional 10 seconds *up to 5 times.*
-Increased range on omnigatherer's Item Warp by 200 per level *from 700/1400/2100 to 900/1800/2700*
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PL0X_J33BUS Post subject:    PostPosted: Nov 01, 2007  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
Due to some bugs, 2.31 is out

Epicwar: http://epicwar.com/maps/34551/

Changelog:
-Modified the -cc command so it changes typing color and all unit colors
-Changed shadow pinion to prevent it from speed loss
-Changed mammoth so that it turns to hostile when attacked.
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PL0X_J33BUS Post subject:    PostPosted: Nov 13, 2007  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
2.34 is out

Epicwar Download: http://epicwar.com/maps/35419/

Changelog:
-Added in an anti maphack system, it should work completely, still needs minor testing
-Make any poison spear subract 1 from the stack of spears whenever its created *meaning if a stack of 10 spears and 1 ultra poison is used, the spears are at 9, and you have 1 ultra poison spear*
-Modified the pause feature for player 1, making it work up to 3 times.
-Made adult pets drop hides
-Added the real name command "-rn"
-Spy now loses stats as he should
-Removed the minimap creep display
-Shook up the terrain for the northwest island
-The one drops were modified,
It now works that he has 20% chance to drop medallion. If he drops medal, he drops nothing else, however if he does not, he drops 3-5 items, and bone coat, steel spear, and ultra poison were removed due to availability to shop and high selling price.
-Diseases and bee hives now have an initial stock time of 25 minutes
-Disease meat on the ground turned more green (easier to distinguish)
-Drunk's potion buffed slightly cd decreased to 25 seconds from 30, hero duration increased to 9 seconds from 7, stock time decreased from 120 to 90.
-Scout bushes moved around for all islands
-Thief cloak/blink reveal increased slightly from 380 range to 450.
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PL0X_J33BUS Post subject:    PostPosted: Nov 27, 2007  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
2.35
[Note: Due to the Antimaphack system in this not working ...well...discontinue using this version, however any updates made in this one otherwise will carry over]
EpicWar; http://epicwar.com/maps/36713/

Changelog:
-Mage Tooltips added
-Northwest island terrain changed
-A few trees moved around
-A panther was removed on the north
-Trees now have a 10% chance to drop sticks
-Anti-Maphack Modified somewhat.
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Last edited by PL0X_J33BUS on Jan 07, 2008; edited 1 time in total
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PL0X_J33BUS Post subject:    PostPosted: Dec 17, 2007  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
2.37 is out

Epicwar: http://epicwar.com/maps/38303/

Changelog:

  • Added in a mode "-lower AntiMH".  This should allow for slower computers to turn down the anti maphack checks, should lag issues still persist.
  • Added in a mode "-no boats" to disable transport ships.  Trade ships will still run their normal routes, but when trying to make transport ships in the workshop, the recipe will not complete (No items will be consumed)
  • Redid some terrain changes to the Southeast island due to a few reasons
  • Redid some terrain changes to the Northeast island in order to attempt to balance the river placed in previous versions.
  • Lowered the amount of checks of the Anti-Maphack System, as well as optimizing a few code inefficiencies.  Should you still see problems, use the "-lower AntiMH" mode.

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PL0X_J33BUS Post subject:    PostPosted: Feb 01, 2008  
J33BUS

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Joined: 17 Oct 2006
Posts: 2224


Birthday: 19 January 1989
Location: Magikarp, counter with a splash attack!
2.39 is out! (And as of this post, epic war disables uploading)

Download: http://epicwar.com/maps/42560/

Updates:
  • BM Abilities should be fixed, and hawk gathering is a bit more efficient.
  • Hawk tele gathering now works, and after returning to a hatchery, he will begin gathering at the rally flag that the hatchery is placed at.
  • Diseased meat no longer telegathers, which means if you are tele gathering and get diseased, it won't disappear.
  • The One, Hunters, and Warriors can no longer net boats.
  • Dementia summonings no longer target the Mammoth or Disco Duck.
  • Added in a mode "-all random" so that every person is given a random troll.
  • Tweaked the victory triggers a bit.
  • Chicken damaged has been lowered 3 per level, and his attack (flea aura) time per cast has been increased.



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