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bLinD_ Post subject:    PostPosted: Apr 02, 2011  
The Mammoth
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this is fresh toxic. do moar!

P.S. whats up everybody?
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Toxic_Ninja Post subject:    PostPosted: Apr 04, 2011  
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bLinD_ wrote:
this is fresh toxic. do moar!

P.S. whats up everybody?


Nah, my continuation of this was the tournament, and people bummed me out too much about that to keep telling that story.
It sucks, shit was going to get intense.
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Scarlet_Blade Post subject:    PostPosted: Apr 05, 2011  
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Toxic_Ninja wrote:
bLinD_ wrote:
this is fresh toxic. do moar!

P.S. whats up everybody?


Nah, my continuation of this was the tournament, and people bummed me out too much about that to keep telling that story.
It sucks, shit was going to get intense.


Me and Equal. won the tournament ofcourse.
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Toxic_Ninja Post subject:    PostPosted: Apr 06, 2011  
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Scarlet_Blade wrote:
Toxic_Ninja wrote:
bLinD_ wrote:
this is fresh toxic. do moar!

P.S. whats up everybody?


Nah, my continuation of this was the tournament, and people bummed me out too much about that to keep telling that story.
It sucks, shit was going to get intense.


Me and Equal. won the tournament ofcourse.

Me and plox were working on a custom map, where the last 2 surviving teams of the tournament would have been given level 15 subclasses, some epic gear, and had to fight through wave after wave of trolls of different classes, followed by an epic boss battle against the true evil behind the tournament, supercharged by some artifacts, along side the remaining members of the council (that weren't evil), across the islands, with forcefields blocking some of the paths (to make it linear).
It would have been a one time thing, and the map would only have been unlockable by a secret unique code entered by me, plox, and whoever else was in the council.
That was the real prize behind the whole thing, and an epic story to go along with it.
You didn't win on that map, you didn't win SHIT.
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GarbonzoBeans Post subject:    PostPosted: May 20, 2011  
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I AM NOT MENTIONED AT ALL D:
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Scarlet_Blade Post subject:    PostPosted: May 23, 2011  
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GarbonzoBeans wrote:
I AM NOT MENTIONED AT ALL D:


I don't think I am either, or I sort of am, but not by name
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Stealer Post subject:    PostPosted: May 25, 2011  
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It would have been a one time thing, and the map would only have been unlockable by a secret unique code entered by me, plox, and whoever else was in the council.


Secret codes blow, just open the jass file.

Worst comes to worst you're implementing Sean's method of hiding codes in units but any way you hide the code it can be found.


Your history missed me destroying Kacao in Island Defense and getting a clan invite from it.
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Toxic_Ninja Post subject:    PostPosted: May 25, 2011  
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Stealer wrote:
Quote:
It would have been a one time thing, and the map would only have been unlockable by a secret unique code entered by me, plox, and whoever else was in the council.


Secret codes blow, just open the jass file.

Worst comes to worst you're implementing Sean's method of hiding codes in units but any way you hide the code it can be found.


Your history missed me destroying Kacao in Island Defense and getting a clan invite from it.

Who the deuce are you.

It would have been a "by name" code, something unique, while clicking on a unit.
So ONLY if plox typed DAXYSDFAJ3w871hd while clicking on the farthest top right crafting manual would his portion be unlocked. If I typed the same code while doing the same thing it wouldn't pass the check.
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Stealer Post subject:    PostPosted: May 26, 2011  
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Point being?

Just read the jass code and see how to do it.

If its name sensitive just spoof.....


I think i already said how i related to tdit.
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Toxic_Ninja Post subject:    PostPosted: May 26, 2011  
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Stealer wrote:
Point being?

Just read the jass code and see how to do it.

If its name sensitive just spoof.....


I think i already said how i related to tdit.

Some shit about kacao before anybody cared about itt?
Doesn't count

And one way or another the map would have only been playable once.


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